Dave's Movie Page - last updated: Wed - Feb 12 - 12:30am
(NEW) Robert_Dives - Rendered out layers
1st, then did all editing in After Effects. This method saves alot of time. You
said I needed to get a workflow down pat, and this little project showed me where
time was wasted and can be saved. Yeah!! I have 3 compositions
in AE, and I rendered out each 1 at half size for you. Editing from here on will
be a snap. All 3 MOV files are 800k @ 30 fps and 360 x 243 resolution.
On your OK, full size renders, and a CD will be made.
robert.mov - robert and background alone (he goes
further and rotates a tad more)
stream.mov - particle streams added in, as well as
a darker ground for a wet look. (particle stream is wider)
all_done.mov - leaves added in for final image.
(I used 4 different leaf renderings, and colored them in AE)
Final Renders FINISHED for: fin_chaos_attack_pt3.mov
(1.3MB) , fin_chaos_throws.mov
(500k) , and fin_chaos_throws_filtered.mov
(287k)(1/3 size, 30fps, all frames) post_robert_swims.mov
(682k) (1/2 size, 30 fps) FINISHED also includes all raw FX shots with black
backgrounds. You should have this all on CD's.
(NEW) Notes on AE.
- Use pre-compositions to avoid heavy rendering times, and create video layers,
each with multiple clips, and effects.
- Only 32 bit image files can use both a mask and alpha channel, added alpha
chanels will ignore masks, due to rendering order.
- Parented objects are great for simular object movements. A child object
copys all transform info (except opacity) and it's own transform is an offset.
Was used in Robert Dives to groups duplicate particles together forming a
bigger particle, and for a 2 layer particle stream.